Projects

Game: OSHA Not Included

A psychological horror game built in Godot where I acted as project lead for a team of ten developers and artists.

Game: Harvest

A small farming simulator game built in Godot with three other team members where I acted as project lead and developer.

Web: Prosperity Credit Union

A website built for the Saskatchewan based financial insitution, Prosperity Credit Union, where I worked as one of three main developers on the project in my time interning at zu.

Web and Design: Long & McQuade Scheduling

A music lesson scheduling system for the coordiators of the Long & McQuade Lessons Centre where I was responsible for client communications, design, and frontend development.